Hex Cellular Automata

from Red Blob Games
May 2013

Let’s write a cellular automata process with hex grids. Here’s some background; I like the rules from David Ballinger better.

  1. this ruleset uses 12 neighbors; need to come up with rules for that
  2. this page lists the rules that are interesting
  3. this uses cellular automata to model forest fires
Things to do:
  1. Canvas drawing of hexes
  2. Wraparound math
  3. 12-neighbor math

I never got very far with this :-( but take a look at this page.