Long ago I had written an environmental simulation game engine called SimBlob that I had hoped to use for multiple games: a building game called BlobCity, a transportation game, a real-time strategy game, and maybe more. Things didn’t quite work out that way. I spent all my time playing with the simulation and never finished the game!

Fifteen years later, I ported BlobCity to run in the browser, with the help of Emscripten.

(screen shot)
BlobCity in the summer of 1998

I don’t plan to do anything further with this. It just seemed like it’d be fun and interesting, and it was. And it let me play a game that I haven’t been able to play for 15 years.

I wrote up some thoughts on the influence this project had on my site. The original description of the game is here; I have some notes about the economy and simulation here. I also wrote up notes on how I made it run on the web.