I’m taking another stab at 1740-map-painter, which was an experiment for Nonagon Games. That version went through several false starts. I had initially meant to use SVG + Vue, but SVG didn’t work out so I switched to Canvas, but Vue isn’t a great match for Canvas. So I’m trying again, this time making a map painter for JetBolt Games. Adjacent polygons with the same biome are coalesced into a larger one for export.
Want to change the density and the biomes?